Yuri and Miguel Meeting: Content × Form, Study Method and Learning Experiences (login/authentication), with a warm-up about games for next week.

Objectives

  • Create the Alpha Scholars universe — a subject that Miguel wants to address (watch videos, write text). This is the destination of the 22 hours weekly (see §1).

1. Content × Form

  • Content: mse, app. Form: schedule, commitment.
  • Weekly load: 4 hours for ArteLonga, 22 hours for the Alpha Scholars.
  • Deliveries on Fridays at 4 PM (or every two weeks).

2. Content (method)

3. Experience: login and authentication (case study)

4. Weekly study: open code × free software

Starting point — what Miguel already knows (learned at SENAI, without additional research):

  • Open source software: direct access to what is being produced — allows modification.
  • Free software: free access (free), but no access to the code.

GNU perspective (to contrast next week): for the GNU Project, free software is about freedom, not price — freedom to execute, study, modify and redistribute, which presupposes access to the source code. It is precisely the thesis of “open source misses the point”: “open source” emphasizes practical advantages; “free software”, the ethical question of freedom.

Open question (weekly study): reconcile the two readings — after all, what is the difference between open code and free software?

5. Next week — warm-up: Games

Miguel’s game history (timeline):

  • First contact with video games: Xbox 360Assassin’s Creed IV: Black Flag.
  • Two days ago: Naruto Shippuden: Ultimate Ninja Storm 4.
  • Metal Gear Solid V“that’s why I like it”.
  • Minecraft (mods Mekanism and Create).

Other notes

  • Trying to manually measure the time spent on each task.
  • Explanation cycles: explain a feature and stop for questions → “root”.
  • Ideal user experience.